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    Class BindableEvent

    Bindable event that provides the ability to subscribe to the events without any arguments in the bind Unity components.

    Inheritance
    Object
    BaseBindableEvent<UnityAction>
    BindableEvent
    Implements
    IBindableEvent<UnityAction>
    IBindable
    IDisposable
    Inherited Members
    BaseBindableEvent<UnityAction>.HasListeners(UnityAction)
    BaseBindableEvent<UnityAction>.AddListener(UnityAction)
    BaseBindableEvent<UnityAction>.RemoveListener(UnityAction)
    BaseBindableEvent<UnityAction>.Dispose()
    Namespace: FastenUp.Runtime.Bindables
    Assembly: cs.temp.dll.dll
    Syntax
    public sealed class BindableEvent : BaseBindableEvent<UnityAction>, IBindableEvent<UnityAction>, IBindable

    Implements

    IBindableEvent<T>
    IBindable
    IDisposable
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