FastenUp
Search Results for

    Show / Hide Table of Contents

    Class TextBinder

    The one-way IBinder binds a value to the text component.

    Inheritance
    Object
    BaseBinder
    TextBinder
    Implements
    IValueReceiver<Int32>
    IBinder<Int32>
    IValueReceiver<Single>
    IBinder<Single>
    IValueReceiver<String>
    IBinder<String>
    IBinder
    Inherited Members
    BaseBinder.Name
    BaseBinder.OnBinderChanged
    BaseBinder.IncludeOwnGameObjectInFind
    BaseBinder.InvokeOnBinderChanged()
    BaseBinder.OnEnable()
    BaseBinder.OnDisable()
    Namespace: FastenUp.Runtime.Binders.Behaviours
    Assembly: cs.temp.dll.dll
    Syntax
    public sealed class TextBinder : BaseBinder, IValueReceiver<int>, IBinder<int>, IValueReceiver<float>, IBinder<float>, IValueReceiver<string>, IBinder<string>, IBinder

    Methods

    SetValue(Int32)

    Sets the value to the binder.

    Declaration
    public void SetValue(int value)
    Parameters
    Type Name Description
    Int32 value

    SetValue(Single)

    Sets the value to the binder.

    Declaration
    public void SetValue(float value)
    Parameters
    Type Name Description
    Single value

    SetValue(String)

    Sets the value to the binder.

    Declaration
    public void SetValue(string value)
    Parameters
    Type Name Description
    String value

    Implements

    IValueReceiver<T>
    IBinder<T>
    IValueReceiver<T>
    IBinder<T>
    IValueReceiver<T>
    IBinder<T>
    IBinder
    In This Article
    Back to top Generated by DocFX