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    Class BaseActionBinder<T>

    Base class for all action binders.

    Inheritance
    Object
    BaseBinder
    BaseActionBinder<T>
    ActionBinder
    ActionBinder<T>
    Implements
    IActionBinder<T>
    IBinder
    Inherited Members
    BaseBinder.Name
    BaseBinder.OnBinderChanged
    BaseBinder.IncludeOwnGameObjectInFind
    BaseBinder.InvokeOnBinderChanged()
    BaseBinder.OnEnable()
    BaseBinder.OnDisable()
    Namespace: FastenUp.Runtime.Binders.Actions
    Assembly: cs.temp.dll.dll
    Syntax
    public abstract class BaseActionBinder<T> : BaseBinder, IActionBinder<T>, IBinder where T : UnityEventBase, new()
    Type Parameters
    Name Description
    T

    Type of the event, must be a subclass of

    Properties

    OnAction

    The that will be invoked in the bind Unity components.

    Declaration
    public T OnAction { get; }
    Property Value
    Type Description
    T

    Implements

    IActionBinder<T>
    IBinder
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